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Stats Credits: FAQ by Alex Jackson |
Stats for Bug Family MembersCourtesy of the FAQ by Alex JacksonName ML XP SX FL HP MP AT DF AG IN S K I L L S ---------------------------------------------------------------------- GiantSlug 35 02 2 0 11 08 14 09 11 07 LushLicks Whistle Dodge Catapila 40 04 2 0 13 05 11 14 11 09 Upper PoisonGas ThickFog Gophecada 30 01 2 0 06 11 14 18 08 07 Beat MagicBack CallHelp Butterfly 30 00 2 1 11 02 13 07 12 08 Surround CallHelp Curse WeedBug 45 04 2 0 17 13 10 12 05 19 RobMagic Barrier MagicWall GiantWorm 35 06 2 0 13 08 16 08 13 14 StepGuard BeastCut OddDance Lipsy 40 04 2 0 12 08 09 09 04 01 NapAttack Ahhh LushLicks StagBug 45 03 2 0 13 07 16 20 09 07 Sleep FireAir LegSweep ArmyAnt 35 02 2 0 08 04 11 17 13 01 Kamikaze CallHelp NapAttack GoHopper 35 00 2 0 11 04 08 14 14 04 RobMagic ChargeUP CallHelp TailEater 45 05 2 0 12 10 16 11 14 05 IceSlash PoisonGas Radiant ArmorPede 30 06 2 0 15 10 17 20 11 02 Upper TwinHits TwinSlash Eyeder 45 04 2 1 09 11 06 03 10 09 Firebal Heal MapMagic GiantMoth 30 02 2 1 14 09 16 12 20 12 WindBeast Paralyze Radiant Droll 40 05 2 0 17 10 15 16 07 14 Slow StepGuard Branching ArmyCrab 40 06 2 0 16 08 14 19 05 01 Upper MetalCut CallHelp MadHornet 40 07 2 1 20 05 19 13 20 04 PoisonHit Paralyze TailWind HornBeet 50 07 2 0 21 19 23 20 12 14 BoltSlash DevilCut RockThrow Armorpion 60 24 2 0 22 20 24 23 15 18 EvilSlash ZombieCut RainSlash Digster 50 11 2 0 24 10 19 26 01 15 Farewell StrongD SuckAll Resistances for Bug Family Members Name A B C D E F G H I J K L M N O P Q R S T U V W X Y Z --------------------------------------------------------------- GiantSlug 0 0 0 0 0 0 1 3 1 1 1 3 1 1 1 1 0 0 2 2 2 0 0 0 2 2 Catapila 1 1 1 0 0 1 0 2 0 0 0 2 0 0 1 0 1 1 2 2 2 0 0 0 2 2 Gophecada 0 0 0 0 0 0 0 2 0 0 0 2 1 1 0 0 0 0 2 2 2 2 2 2 3 3 Butterfly 0 0 0 1 1 0 0 2 0 0 0 2 0 0 0 0 0 0 2 2 2 1 1 1 3 3 WeedBug 0 0 0 1 1 0 0 2 0 1 1 2 0 0 0 0 0 0 2 2 2 1 1 1 2 2 GiantWorm 1 1 1 1 1 1 0 2 1 0 0 2 0 0 1 0 0 0 2 2 2 0 0 0 2 2 Lipsy 0 0 0 0 0 0 1 3 1 0 0 3 0 0 1 0 0 0 3 3 3 0 0 0 2 2 StagBug 1 1 0 0 0 1 0 2 1 0 0 2 0 0 1 0 1 1 2 2 2 0 0 0 2 2 ArmyAnt 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 2 2 2 0 0 0 2 2 GoHopper 0 0 0 0 0 0 0 2 0 0 0 2 0 0 0 0 0 0 2 2 2 0 0 0 2 2 TailEater 0 0 0 1 1 0 0 2 0 1 1 2 0 0 0 0 0 0 2 2 2 1 2 2 2 2 ArmorPede 1 1 1 1 1 1 0 2 0 0 0 2 0 0 0 0 1 1 2 2 2 1 1 1 3 3 Eyeder 0 0 0 1 1 0 0 2 1 1 1 2 0 0 1 0 0 0 2 2 2 1 1 1 2 2 GiantMoth 0 0 0 0 0 0 0 3 1 0 0 2 1 1 1 0 0 0 3 2 2 1 1 1 3 3 Droll 0 0 0 0 0 0 1 3 1 1 0 3 0 0 1 0 0 0 3 3 3 1 1 1 2 2 ArmyCrab 0 0 0 0 0 0 1 3 1 0 0 3 0 0 0 0 0 0 3 3 3 0 0 0 3 3 MadHornet 1 1 1 0 0 1 0 2 0 0 0 2 1 1 0 0 1 1 2 2 2 1 1 1 3 3 HornBeet 2 2 2 0 0 2 0 2 1 0 0 2 0 0 1 0 2 2 2 3 2 0 0 0 2 2 Armorpion 2 2 2 1 1 2 1 3 2 1 1 3 1 1 3 1 2 2 3 3 3 1 1 1 3 3 Digster 1 1 1 0 0 1 1 2 2 0 0 2 0 0 3 0 1 1 2 2 2 0 0 0 2 2 Stats Legend: -------------- ML: Max Level The Max Level of a wild-caught monster is this value +/- 2 (random) The Max Level of a bred monster is this value + Plus * 2 XP: XP/Level table This is a pointer to one of 32 different XP tables. In general, the higher the number, the more XP the monster needs per level: 00-07 = Fast (2 XP for level 2) 08-15 = Normal (5 XP for level 2) 16-23 = Slow (10 XP for level 2) 24-31 = Very slow (100 XP for level 2) SX: Sex probability This determines the sex of a monster hatched from an egg. The sex of a wild-caught monster depends on where it is caught (for example, all the catchable Gate bosses are of predetermined sex) Note that any egg's sex can be changed by having it BLESSed. 0 = Always male 1 = 9/10 male 2 = Even chance 3 = 5/6 female FL: Flying monster? If this is 1, the monster locomotes exclusively by flying. Flying monsters are immune to "LegSweep" and "BigTrip". HP: HP Growth table MP: MP Growth table AT: ATK Growth table DF: DEF Growth table AG: AGL Growth table IN: INT Growth table These are pointers to one of 32 different tables that determine the value added to these scores at each level gain from 2 to 99. In general, the higher the number, the higher the score ultimately grows, but each table gains the largest amount of points over a different span of levels. The same tables are used for all six scores, but HP, MP, ATK and DEF top out at 999, AGL at 511, and INT at 255. Resistence Legend: ------------------ The following 26 classes of special attack exist in DWM: A: Blaze (etc.), FireSlash, BigBang, FireStaff B: Firebal (etc.), LavaStaff C: Bang (etc.) D: Infernos (etc.), VacuSlash, MultiCut, WindBeast, Vacuum, WindStaff E: Bolt (etc.), BoltSlash, Lightning, Hellblast, BoltStaff F: IceBolt (etc.), IceSlash, SnowStaff G: Surround, SandStorm, Radiant H: Sleep, NapAttack, SleepAir I: Beat (etc.), K.O.Dance, EerieLite, UltraDown J: RobMagic (etc.), OddDance, RobDance K: StopSpell, MistStaff L: PanicAll, PaniDance M: Sap, SickLick (DEF down) N: Slow (AGL down) O: Sacrifice, Ramming, Kamikaze P: MegaMagic Q: FireAir (etc.) R: IceAir (etc.) S: PoisonHit, PoisonGas, PoisonAir, BadMeat T: Paralyze, PalsyAir U: Curse V: Ahhh, LureDance, LushLicks, LegSweep, BigTrip, WarCry (Miss-a-Turn) W: DanceShut X: MouthShut Y: CallHelp, YellHelp, RockThrow Z: GigaSlash Resistance to these attacks is a species characteristic and ranges from 0 to 3, 0 being completely non-resistant and 3 being completely immune (in most cases). |